Has anyone ever fooled around with the “Mutate” spells that you can train? . Wizard101 snow drift tc wizard101 ice wyvern aoe So I didn't include them in this guide (apart from balance's off-school hits) I also focused on mostly itemcard AOE spells rather than buff spells like blades/sunny spells. Mutation spells, also known as Mutations or Variations, are essentially different versions of a particular base spell. Wizard101 star spells are one of the unique spells in the game, astral spells are just about auras, they can increase damage, resist, critical, healing, power pip, and way more, there are 23 star spells all of them are trainable with training points, here is the full list with the guide … It's been some time since we Trained any new Spells besides those our School and a few side Quest Non Player Characters taught us in Wizard101. Free to Play | Kid Safe Game | Contact Us | Free Mini Games | About Us | KingsIsle Home, © 2020 KingsIsle Entertainment, Inc. All Rights Reserved | Legal | Privacy Policy | Terms of Use, You have been blocked from posting on these Message Boards. Anyway, as others have stated, you can not enchant any spell twice. just stick to damage enchants and that will be good. In Cheat That's if you put them back in your treasure card side deck. If you have questions about this block, please contact us at. Wizard101 ice School is all about persistence, it's spells are about Support and attack, here is the wizard101 ice spells Full guide 22- spell: Frost Giant LEVEL: 100 Deals 460 ice damage to all enemies and stun them Wizard101 Mutate Phoenix Spell. In Wizard101, we’ve seen some great spells over the years, and fortunately we can learn most of them. Stars of the Spiral - Sun Moon Stars Spells - We are a Wizard101 and Pirate101 Fansite. Most of the spells you see here are boss spells, and were able to be captured by … Some of them seem actually super interesting, but seem like they also cost a lot of training points to be functional. Mutation … Note: It shouldn't be necessary to manually add categories to pages created using the Infobox Templates; the templates apply the appropriate categories automatically. Spells in your deck can only be enchanted once. Friendly's TCG for Wizard101 Player Trading Card of the Day--Bailey Skystaff Catching up with the Wizard101 Blogosphere W101 Article in IGN Birthday wrap up! -25% weakness, -45% To get an article, image or subcategory to show up here, append [[Category:Mutate Spells]] to the bottom of the article, image or subcategory page. Used in Recipes for the Following: Possible Variations: For Documentation on how to edit this page see Template:TreasureCardInfobox/doc. they also wont do as much damage as you want them to later. Check out this secret trainer in Storm Riven Hall in Wizard101's Celestia world. He's quite the sneaky salesman even though he doesn't look it. NOTES Mutate Cards cost 1 pip less then their base form cards. Wizard101 is one of the most important spells in the game of solar spells, about all spells of solar magic, there are 25 solar spells in the game, all of which can be trained with training scores of various trainers in the spiral, where the sun is the full guide to magic. um . The largest and most comprehensive Wizard101 Wiki for all your Wizard101 needs! Does not work with treasure cards, so only train to the point of cards you have in your deck. Do not add any text or images directly to this page. Ok, maybe that is a bit of a stretch He sold me that mutate … they also wont do as much damage as you want them to later. One of the differences between Sun School enchantments and other in-game enchantments is that cards enchanted with Sun School cards disappear after combat is resolved. Note: Please do not add categories to pages with Infobox Templates, the template will do it for you. However, for all the Wizard101 aficionados out there, not many have seen these spell cards. However, they can open the door to a new set of mutate spells that can have some cool and maybe useful effects. But what about the others? They work just like all the other enchantment cards (Epic, Extraordinary), except that they also change the school of a specific spell. Once you have used any type of enchantment on them (accuracy boost, damage boost, mutate) they are treated as a treasure card. Full Wizard101 Spells List, including images and descriptions. Accuracy-75% Pip Cost-5 Each other school will have one or more spells that each class can mutate – and naturally the strongest spells will require a greater investment of training points. Kyle and Amber! music used: 33 ghosts by: nine inch nails. I wouldn't get mutate spells if I were you. Once you have used any type of enchantment on them (accuracy boost, damage boost, mutate) they are treated as a treasure card. Some mutate spells such as Midnight Sprite might be a good asset for PvP (if you play your cards right ;)). 115 Fire Damage and 360 Fire Damage over 3 Rounds. Transmute Black Pearl Type: Transmute Reagent Recipe Vendor: Toshio Cost: 400 gold Crafting Rank Required: Initiate Crafting Station Required: Card Crafting … Quite a bit different than Wizard101's Astral Spells: Extended Feedback Friday Answer | Ideas for Wizard101's Sun, Moon, and Star schools. they aren't very good in pvp either. . To add an article, image or category to this category, append [[Category:Spells]] to the end of that page. /click Kyle and Let's recap the Trainers we've seen since leaving Wizard City. wizard101 this spell you can get in stormriven hall is good for storm The Thunderbird or Mutate Phoenix deals 610 Storm damage to single enemy and +30% to next 3 damage spells. We devote ourselves to giving useful Information for everybody! Can I enchant a mutated spell like 'Deadly Minotaur' with a spell like 'Strong'? By posting on the Wizard101 Message Boards you agree to the Code of Conduct. you would have train in the fire school up until phoenix wasting a lot of training points. https://www.wizard101.com/forum/polaris/dear-scholar-stellargaze-8ad6a4245b613821015b63a1e85d39f1?reset=1. Happy Birthday to . you would have train in the fire school up until phoenix wasting a lot of training points. By others, I am talking about every other non-trainable spell! they aren't very good in pvp either. Sorry, I forgot there was a trained spell for that, I always use TCs. using all of my characters i was able to make and film the new mutate cards. There is still the issue of not being able to enchant a mutated spell. Wizard101 Spell Mutations Spell mutations are another part of Sun School. What we really need is monstrology enchants stacking with damage ones. Mutate Master who is in the bottom of the ossuary spells mutate a card you have available to something else. Hello, this is my first post so pardon me if things arent the way they should be. . Ex.-Evil Snowman costs 3 pips.Magma Man and Jolted Man will cost 2 pips. me! Hints, Guides and Discussions should … Spells in your deck can only be enchanted once. Once you mutate the Phoenix into thunderbird, it is a treasure card, therefore no, you can not stack it with damage or another enchant. Please do not add any text or images directly to this page. Mutation spells are a big part of Sun Magic, such as this Mutate Kraken into Inferno Kraken! Used in Recipes for the Following: Possible Variations: For Documentation on how to edit this page see Template:TreasureCardInfobox/doc. and to answer your question mutates and damage enchants wont stack. Free to Play | Kid Safe Game | Contact Us | Free Mini Games | About Us | KingsIsle Home, © 2020 KingsIsle Entertainment, Inc. All Rights Reserved | Legal | Privacy Policy | Terms of Use, You have been blocked from posting on these Message Boards. Mutate spells are used in a duel to change one spell card into a different spell card. They change the School of the card, but can change the type and/or damage and add additional charms or wards to the spell. If you have questions about this block, please contact us at. . For example, for a Ice wizard to have Thunderbird, they’d need to No unfortunatly we can't stack any enchants. MOST OF WIZARD101 storm SPELLS ARE KNOWN TO BE powerful attack spells with high damage, THERE IS 46 storm SCHOOL SPELLS THAT YOU CAN TRAIN 19 OF THEM WITH TRAINING POINTS, CRAFT 2 OF THEM, GET THE OTHER 24 SPELLS FROM QUESTS AND FARM FOR 2 SPELLs. I wouldn't get mutate spells if I were you. Below is the complete list of all the trainable and treasure card mutations. I would appreciate knowing ahead of time before expending my training points on the mutation spell. For example, Inferno Kraken is a Fire version of Kraken. Hints, Guides and Discussions should … Guides, Pets, Spells, Quests, Bosses, Creatures, NPCs, Crafting, Gardening and more! If you mutate One slight difference, sun and moon spells are temporary enhancements and will disappear once the battle is over. Wizard101 sun spells are one of the most important spells in the game, sun spells are all about enchantments, there are 25 sun spells in the game they all are trainable with training points from various trainers in the spiral, here is the sun spells full guide.
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