Ill just edit this post instead of making a new one, "thf is the worst dd job especially solo" made me laugh thf/dnc and dnc no sub is easily best duo job combo for dc's in dyna, evis >> rudra should kill anything outright after proc. Black mage is good at soloing here and there, its kinda eratic though. Players experience a fun mix of traditional storyline as well as a custom content created by … ... Thats the main problem with FFXI. Hey, I was looking for updated opinions on solo jobs. I basically want a job that I can solo T1-T2 Ru Aun or Reisenjima and UNMs, maybe the High tier battlefield fights. However, Whm/bst, nin/bst, pld/bst, rdm/bst, blm/bst, bard/bst, blu/bst, sch/bst are all much better soloers than bst/otherjob until level 35 and after 70. Maybe not as fast as heavy DD, but those jobs normally can't solo well. Posted: (4 days ago) A community for those with interest in Square Enix's original MMORPG, Final Fantasy XI (FFXI, FF11). I really haven't seen other jobs do much more than solo goblin/tonberry/giggas pets or mow through EP-DC mobs until about level 65. The rune fencer is a job capable of controlling the ebb and flow of battle through the use of offensive and defensive runes inscribed upon their flesh to bolster their combat capabilities. PUP also does extremely well, especially with the new JSE weapon. For Final Fantasy XI on the Xbox 360, a GameFAQs message board topic titled "ok wat jobs are best/worst to solo with? I'm starting to get interested in building a Mythic. A Beastmaster's pet has no other effects on Experience Points. BST jug pets can solo through most abyssea NMs with ease with the right set of atma (mounted champion and ducal guard are good). The original guide that the Wiki post is from is the Detailed Solo Guide - Lv. Level 1-5. Likewise, WAR will be just as important for the other 8 jobs - excluding WAR and WHM themselves. I looked around for a few days and I haven't found any solo guides for any of the basic jobs until you get to the later levels (50+). Pugilist will have the most konstant DPS, decent played and Lancer will be the AoE and debuff mashine plus 2. or in worst case 3. best solo … Focused on some other jobs for a while but I have been soloing a lot back in the Abyssea days. There are 6 sub-jobs that are probably the best for any solo, at least once you've got about 10-20 levels under your belt. Most of the content in this article is quoted from bg-wiki. Nocturnal Souls is designed to be a fun server where playing solo, duo, and in small groups allows you to take on the challenges that heroes should: incredibly tough mobs and an epic story. Final Fantasy XIV has so much content that must be played solo, such as the MSQ (Main Story Quest). but i will add one more thought. Later in the game, Theif and redmage are the best solo-ers of the basic jobs. Summoner is a very good solo job with trusts. Find the level bracket that best suites you and click on the link to view the farming location. From an abilities perspective, I'd say the easiest jobs to solo are: Monk (MNK), Red … Re: Best duo combination? Possibly interested in BLU. These include quests and farming locations. FFXI Farming Guides . Black Mage: Previously one of the most unnecessarily complex DPS jobs to play, the changes to Enochian will make this a much more enjoyable job to play. If the Beastmaster uses a pet of a higher level than the highest level party member, the pet's level is used as the highest level party member for purposes of calculating Experience Points. As the topic stated, looking for a Solo guide for leveling BLM or WHM, preferably to 75, but, whatever. Specifically, PUP vs BST. It would shock me if it wouldn´t be like that in any MMO. You can modify the jobs here and do anything you want. Just as with paladin and ninja, they excel in keeping their comrades safe, particularly with respect to magical damage from the elements. FFXI Wiki Search A.M.A.N. Posted: (19 days ago) search New players begin Final Fantasy XI with the ability to choose between the Warrior, Monk, White Mage, Black Mage, Red Mage, and Thief jobs. No experience point penalty is incurred while using charmed pets or pets summoned by Call Beast. Huge Hornets and Tunnel Worms are the best place to start. -A WAR as the only melee, solo SCing.-A COR as one of the 2 melee, WSing for 25K+ causing 60K Darkness. The vast majority of Seekers of Adoulin is also soloable as well though you might need 2-3 friends to help out with the final battle in that expansion. You should be able to get War upto 18 without too much trouble if your using a great axe. Though I guess THM still will be the best DD, undependable of the target. ". I'd say NIN or DNC are best soloers, THF is very occasional. In this party the mob was dying after 1 solo BLM nuke.-A PUP with no pet as one of the 2 melee.-3 melee with a 3 step SC.-A RUN and DNC as the 2 melee doing a 3 step double Darkness SC DNC > RUN > DNC-A BST pet solo SCing at will. Typcially in a duo what I've done is one of us sub /whm for cures, dia and occasionally enfeebles and the other goes /nin so they can psudo tank if needed. Its fun, but restrictive in jobs. AoE heavy mob will put a THF down rather fast. ... rdm/nin is probably the best pure solo job out there. Final Fantasy XI’s biggest flaw was that you could not do anything solo beyond maybe level 20 unless you played one of two job classes, and even then you would go incredibly slow. Active nearly two decades, FFXI has over a dozen active servers, receives monthly updates, and is tied to Nexon's unreleased Final Fantasy XI … Best jobs to play currently? I played BST/DRG/BLM/SMN all in retail that I would consider solo~ish jobs. It is used to make various purchases and occasionally for some abilities, such as Gil Toss, which allows the player to damage enemies by throwing money at them.The most common way to obtain Final Fantasy XI Gil is by selling unwanted/unneeded items at the Auction House. Trove • Ambuscade • Delve • Dynamis Divergence • Geas Fete • High-Tier Mission Battlefields • Incursion • Master Trials • Monstrosity • Odyssey • Omen • Sinister Reign • Skirmish • Unity • Vagary • Voidwatch These basic roles give you a general idea of how the mechanics of the job system work in FFXI. On retail, there are 118 different Trusts to choose from and because of this large number, many jobs are represented multiple times. Rune fencer can do some serious solos too and of course scholar for single-target fights. Probably the best solo/duo group would for you both to level Beastmaster. In this guide I discuss my favorite trusts for a variety of situations. Of the six starting jobs, the best soloing job would depend upon your personality. Being able to solo T3 Zitah for pulse weapons would be sweet. I've seperated everything into different sections to help better organize the page based on your level. : ffxi - reddit. All jobs should be able to solo. Blue mage is a lot faster and I'd put that up with the best solo jobs… Note that there is NEVER an excuse for using an under-leveled sub, but at least if you are solo you have no one to blame but yourself for the decision to play with a "gimped" sub-job. When someone asks about solo my guess is that they don't mean normal content, all jobs can solo normal content more or less. 19-70 by Salacia.Reading through the 5 pages of it I came across these bits: Wstwd said: At ~62-66 you can solo the qiqirn enterprisers at the I-10 entrance to Aydeewa from Wajaom Woodlands pretty safely. Well it rather depends on what jobs you're interested in. The Pet Burn is a niche group for those that want to throw summoners and beastmasters at everything. By this I mean soloing a job successfully depends upon not only its abilities, but what you enjoy doing. 1. If you are looking to play both caster and melee jobs during your time in FFXI, I strongly suggest starting with the caster selecting WHM to begin. Here MmoGah as one of the best ffxi gil gold stores would like to share some tips with you. 2. BST and SMN seem a bit too slow imo, but my SMN isn't the best geared, could prolly do better. The Nuke burn basically entails 1 DD self-scing and the blm/rdm/sch's going ham with magic burst. I probably wouldn't put red mage as a top-tier solo job. I have seen people doing Einherjar so I'm thinking that it might be possible for BST to do all of the quests and farming necesarry to build the Mythic. Charming anything above even match will nerf your exp, and your charm won't last as long, best I could reliably do solo is charm d/c and find a spot to mow down even match for chains, only gets like 8k / hr without ring but it's relaxing and doesn't have any real threat of death unless you link or charm wears at a bad time. In this section of my website I'll discuss Farming Strategies. Monk and warrior are the best solo-ers at the low levels of the basic jobs. Category:Additional Job Quests - BG FFXI Wiki. It's good but not amazing like back in the day. The great thing about FFXI you can pretty much solo with trusts all the story line content from Vanilla to Wings of the Goddess. When considering how to best introduce this equipment, the development team weighed many options, including the possibility of entirely original methods. A character's Main Job is the primary job he/she has chosen to use, and which will gain or lose any Experience Points.A Support Job (subjob) is a secondary job, restricted (if applicable), to half the level of the Main Job (rounded down); the subjob provides access, with a few exceptions, to the Job Abilities and Job Traits based upon the restricted level of the subjob. Then later when /dnc ruined everything NIN and THF could solo almost anything. A lot of fun. They are very accomplished soloers. Looking for some FFXI leveling guides or tips? It's much more interesting to talk about difficult content that might only be solo-able by one or a few classes, specifically PUP, SMN, BST, BLU, SCH and NIN comes to mind. The idea of Trusts on the Cleopatra Server is to provide a wide range of jobs to choose from to add to your party. After the cutscene, go talk to the sick kid at his house, then go talk to Brutus at the Chocobo house in Upper Jeuno and you will be flagged to be able to change jobs to Beastmaster. If you go back to where you first spoke to Dietmund, his now healthy son will give you a Beast Whistle and 2100 gil. At the creation of your character you are presented with 6 different and very basic jobs:-Warrior-Monk-Thief-White Mage-Black Mage-Red Mage. Once a player reaches level 30 on any job, they are able to undertake quests to unlock additional jobs. FFXI Gil is the currency in Final Fantasy XI game, and it is an essential part in Final Fantasy series. Grinding them and repeating it until you hit level 5. If anything the way the procing system works the dd job that gets favoured in dynamis is thief. Monk will be easier to get upto 30.

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